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Unannounced Project
This is a game that I helped create UI for at Omniplay Studios. It is currently still in development therefore no information can be discussed. They will be added when it is publicly available.
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I spent 3 months with Omniplay Studios working as a UI intern and this was my first industry role.
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My Role
My position as an interning UI designer put me in charge of visually designing different UI elements, creating and assigning menu and settings features as well as researching how UI differs between genres of games. I worked to deadlines set by myself and other producers, submitted documents surrounding research and core mechanic designs for UI and used constructive criticism to alter core designs and mechanical functions.
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